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・ Dragon's Egg
・ Dragon's egg
・ Dragon's Eye
・ Dragon's Eye (symbol)
・ Dragon's Fire
・ Dragon's Fury
・ Dragon's Fury (roller coaster)
・ Dragon's Game
・ Dragon's Gate
・ Dragon's Gate (novel)
・ Dragon's Gold
・ Dragon's Green
・ Dragon's Head
・ Dragon's Kin
・ Dragon's Kiss
Dragon's Lair
・ Dragon's Lair (1983 video game)
・ Dragon's Lair (1990 video game)
・ Dragon's Lair (disambiguation)
・ Dragon's Lair (TV series)
・ Dragon's Lair III
・ Dragon's Legend
・ Dragon's mouth
・ Dragon's Nest
・ Dragon's Oath
・ Dragon's Prophet
・ Dragon's Revenge
・ Dragon's Rock
・ Dragon's Tail
・ Dragon's Tail (peninsula)


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Dragon's Lair : ウィキペディア英語版
Dragon's Lair

''Dragon's Lair'' is a video game franchise that began with the laserdisc video game ''Dragon's Lair'' originally released for the arcades in 1983.〔(CNN )〕
==Games==

*''Dragon's Lair'' is a laserdisc video game published by Cinematronics in 1983.〔(【引用サイトリンク】title=Dragon's Lair )〕 In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-Disney animator Don Bluth. Most other games of the era represented the character as a sprite, which consisted of a series of pixels displayed in succession. Due to hardware limitations of the era, artists were greatly restricted in the detail they could achieve using that technique; the resolution, framerate and number of frames were severely constrained. ''Dragon's Lair'' overcame those limitations by tapping into the vast storage potential of the LaserDisc, but imposed other limitations on the actual gameplay. The success of the game sparked numerous home ports, sequels and related games. In the 21st century it has been repackaged in a number of formats (such as for the iPhone) as a "retro" or historic game. It is currently one of only three video games (along with ''Pong'' and ''Pac-Man'') in storage at the Smithsonian Institution in Washington, D.C.
*''Escape from Singe's Castle'', also known as ''Dragon's Lair Part II - Escape From Singe's Castle'' is a 1987 video game released by Software Projects for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers. Later, Readysoft made the Amiga, Atari ST and PC versions. The game is sometimes referred to as ''Dragon's Lair II'', but is not to be confused with the official arcade sequel ''Dragon's Lair II: Time Warp''.
*''Dragon's Lair (1990 video game)'' is a 1990 platform game developed by Elite and released by Epic/Sony Records for the Nintendo Entertainment System. Its plot is identical to that of the original game.
*''Dragon's Lair II: Time Warp'' is the first sequel other than ''Escape from Singe's Castle''. Released in 1991 by Leland Corporation, its story takes place years later. Dirk has married Daphne, and the marriage has produced several children. When Daphne is kidnapped by the evil wizard Mordroc in order to be forced into marriage, Dirk's children are clearly upset by the abduction of their mother, and Dirk must once again save her. Home ports of the game were announced for the Philips CD-i, 3DO Interactive Multiplayer, and Jaguar CD. However, only the CD-i version was actually released, though non-playable demos of the 3DO and Jaguar CD versions appear on those consoles' respective versions of ''Brain Dead 13''. The game was later ported to the Wii as part of the compilation release ''Dragon's Lair Trilogy''.
*''Dragon's Lair III: The Curse of Mordread'' was made for Amiga and DOS in 1993, mixing original footage with scenes from ''Time Warp'' that were not included in the original PC release due to memory constraints. The game also included a newly produced "Blackbeard the Pirate" stage that was originally intended to be in the arcade game but was never completed.
*''Dragon's Lair 3D: Return to the Lair'' was developed in 2002, as a 3D interpretation of the game developed by Dragonstone Software and released by Ubisoft for Microsoft Windows, Xbox, GameCube and the PlayStation 2. It is based on the original ''Dragon's Lair'', and follows a similar story as Dirk must enter Mordroc's castle to rescue Princess Daphne from a dragon. Many of the characters and locations from the 1983 original make appearances in the game, along with new puzzles, rooms and enemies. The game uses cel shading to mimic the distinctive style of the original. Bluth produced two new animated sequences for the opening and ending of the game.
*In 2005, Digital Leisure created a new ''Dragon's Lair III'' which utilized 3D footage from ''Dragon's Lair 3D'', but controlled via a system like the original arcade games.
''Dragon's Lair'' also led to the creation of 1984's ''Space Ace'', another game animated by Don Bluth and his crew. ''Space Ace'' was also a ROM and disc upgrade kit for the ''Dragon's Lair'' cabinets, complete with new control panel overlay, side art and header.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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